Tuesday, December 22, 2009

War Games: Military Use Of Consumer Technology

Courtesy Vcom 3D

From The Economist:

Consumer products and video-gaming technology are boosting the performance and reducing the price of military equipment.

VIDEO games have become increasingly realistic, especially those involving armed combat. America’s armed forces have even used video games as recruitment and training tools. But the desire to play games is not the reason why the United States Air Force recently issued a procurement request for 2,200 Sony PlayStation 3 (PS3) video-game consoles. It intends to link them up to build a supercomputer that will run Linux, a free, open-source operating system. It will be used for research, including the development of high-definition imaging systems for radar, and will cost around one-tenth as much as a conventional supercomputer. The air force has already built a smaller computer from a cluster of 336 PS3s.

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